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default partial xkb_compatibility "misc" { virtual_modifiers Alt,Meta,Super,Hyper,ScrollLock; // Interpretations for some other useful keys. interpret Terminate_Server { action = Terminate(); }; setMods.clearLocks= True; // Sets the "Alt" virtual modifier. interpret Alt_L+Any { //useModMapMods= level1; virtualModifier= Alt; action = SetMods(modifiers=modMapMods); }; interpret Alt_L { action = SetMods(modifiers=Alt); }; interpret Alt_R+Any { //useModMapMods= level1; virtualModifier= Alt; action = SetMods(modifiers=modMapMods); }; interpret Alt_R { action = SetMods(modifiers=Alt); }; // Sets the "Meta" virtual modifier. interpret Meta_L+Any { //useModMapMods= level1; virtualModifier= Meta; action = SetMods(modifiers=modMapMods); }; interpret Meta_L { action = SetMods(modifiers=Meta); }; interpret Meta_R+Any { //useModMapMods= level1; virtualModifier= Meta; action = SetMods(modifiers=modMapMods); }; interpret Meta_R { action = SetMods(modifiers=Meta); }; // Sets the "Super" virtual modifier. interpret Super_L+Any { //useModMapMods= level1; virtualModifier= Super; action = SetMods(modifiers=modMapMods); }; interpret Super_L { action = SetMods(modifiers=Super); }; interpret Super_R+Any { //useModMapMods= level1; virtualModifier= Super; action = SetMods(modifiers=modMapMods); }; interpret Super_R { action = SetMods(modifiers=Super); }; // Sets the "Hyper" virtual modifier. interpret Hyper_L+Any { //useModMapMods= level1; virtualModifier= Hyper; action = SetMods(modifiers=modMapMods); }; interpret Hyper_L { action = SetMods(modifiers=Hyper); }; interpret Hyper_R+Any { //useModMapMods= level1; virtualModifier= Hyper; action = SetMods(modifiers=modMapMods); }; interpret Hyper_R { action = SetMods(modifiers=Hyper); }; // Sets the "ScrollLock" virtual modifier and // makes it actually lock when pressed. Sets // up a map for the scroll lock indicator. interpret Scroll_Lock+Any { virtualModifier= ScrollLock; action = LockMods(modifiers=modMapMods); }; include "ledscroll" include "misc(assign_shift_left_action)" }; partial xkb_compatibility "assign_shift_left_action" { // Because of the irrevertable modifier mapping in symbols/pc, // <LFSH> is getting bound to the Lock modifier when using // symbols/shift(both_capslock), creating unwanted behaviour. // This is a quirk, to circumvent the problem. interpret Shift_L { action = SetMods(modifiers = Shift); }; };